Amy Erin Borovoy is Edutopia's digital media curator, and she has a passion for content at the intersection of online video, new technologies, and education. Follow her on Twitter @VideoAmy or subscribe to her YouTube channel for more videos for educators.
You can't throw an angry bird these days without hitting someone talking about video games in education. The interwebs are buzzing about the possibilities and potential downsides. With the ninth annual Games for Change conference in New York and the eighth annualGames+Learning+Society (GLS) conference back-to-back in just a few weeks, now is a perfect time to check out some videos about games for learning.
"President Obama has a goal that 100 percent of students should be college or career ready, and in the next decade, most jobs will require at least some post-high school education. The opportunities for high school graduates are declining and generally offer lower earning potential. But are we educating students with the right kind of post-secondary education to meet the demands of the workforce of the future?"
Jason Critchlow, 14, l. and Raiden McLean, 14, film documentary at the Willoughby Senior Center in Fort Greene.
Fort Greene resident C-Allah Coombs leaned back in his chair and stared deep into the camera as he talked about his worst day on the Fort Hamilton High School basketball team. "It wasn't good. Dean Meminger scored 50 points on me,” said Coombs. “And he wasn't even a good shooter - just a good defender." Coombs, 63, recounted his front row seat to the Rice High School prodigy and former New York Knicks’s scoring barrage as part of a filmmaking program for 12 students from the Urban Assembly Academy of Arts and Letters are profiling a group of Fort Greene seniors and turning their stories into two-minute documentaries.
It's not enough to take a traditional K-12 classroom and fill it with technology. The smart classroom requires a more methodic approach that factors in the design of the basic shell, the teacher's space, and the students' independent and collaborative work areas.